AI Insights · Timothy · April 2023
Top 5 Anime Games on iOS in Slovenia Q1 2023
Discover the performance trends of the top 5 anime games on iOS in Slovenia during Q1 2023, including downloads, revenue, and active users.
Analyzing the performance of the top anime games on iOS in Slovenia during Q1 2023 reveals interesting trends in downloads, revenue, and active users. This data, sourced from Sensor Tower, provides a comprehensive overview of the market's dynamics.
Yu-Gi-Oh! Master Duel experienced notable fluctuations in revenue throughout the quarter. Weekly revenue peaked at approximately $50 in mid-February, with a significant spike to $46 in early March. Downloads saw a high of 23K in mid-January but tapered to just 7K by the end of March. Active users remained relatively stable, peaking at 98K in late February and ending the quarter at 83K.
DRAGON BALL LEGENDS showed a varied revenue pattern, starting strong at around $120 in late December and early January, with a notable dip in mid-January to $33. A resurgence occurred in mid-March, reaching $78. Downloads fluctuated, with a high of 64K in late December and a notable drop to 16K by early January. Active users consistently declined from 205K at the start of the quarter to 116K by the end.
Yu-Gi-Oh! Duel Links had a stable revenue performance, with significant peaks in mid-February at $49 and mid-March at $52. Downloads saw a high of 19K in late January, but overall remained low throughout the quarter. Active users showed a steady presence, peaking at 123K in late January and maintaining around 94K by the end of March.
DRAGON BALL Z DOKKAN BATTLE experienced a peak in revenue early in the quarter at approximately $219, with fluctuations leading to a significant dip to $8 in early March. Downloads were minimal, with a peak of 14K in mid-January. Active users peaked at 51K in mid-February but generally hovered around 39K to 46K throughout the quarter.
ONE PIECE Bounty Rush had a relatively stable revenue performance, peaking at $25 in mid-March. Downloads were notably low, with no significant spikes throughout the quarter. Active user data was limited, with a peak of 31K at the end of January.
For more detailed insights on these trends, visit Sensor Tower.